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PvE and PvP in Ulgara: play peacefully or go to war

In Ulgara you never have to attack other players. PvP is optional; PvE, full of pirates, expeditions and bosses, is open to everyone and is the main way to progress.

Everyone starts peaceful

  • A peaceful player cannot be spied on or attacked, and cannot attack players either.
  • Turn PvP on or off in Settings. The change takes effect after a while and cannot be cancelled.
  • New players are also protected for their first 7 days. Attacking a player ends your own protection.
  • If either side is not in PvP when a fleet arrives, the fleet turns back without a fight.

Pirate hideouts

Pirate hideouts are levels you clear in order. Destroy every pirate and the reward comes home with your fleet and the next level opens; lose, and the hideout stays as it was for another try. After level 15 endless steps begin, each a little harder and a little more rewarding.

  • The reward is what the surviving ships can carry home. Add cargo ships to your battle fleet.
  • After you clear hideouts 5 and 10 the pirates strike back at your planet; repel them and a moon forms.
  • After hideout 6 pirates raid you now and then. They show up on the map in advance: meet them with defences, or load your resources and get your fleet in the air.

Expeditions

An expedition is a fleet sent to a system's deep-space point. Sometimes it comes back empty; most often it finds resources or abandoned ships, sometimes pirates. Bigger fleets find more. Some expeditions run into an event and you pick one of two options: the bold one pays more but is risky, and some options can find relics.

Galaxy bosses

  • The Pirate Admiral: one in each galaxy, moving every day. A fleet that has cleared pirate hideout 12 can beat it. Its losses are shared by everyone in the galaxy, and you earn the full value of what you destroy.
  • The Ancient Warden: a very strong boss fleet roaming the universe. Everyone attacks the same fleet and its losses are shared; alliance members can join each other's attacks.

PvP: against players

Players with PvP on spy on each other, attack each other and carry off loot. Battles are computed on the server with rules that give the same result on every machine; the report and a 3D replay land in your Reports.

  • A battle lasts at most 8 rounds. Each round shields absorb damage first, then the hull takes it.
  • Some ships have rapid fire against others: a chance to fire again in the same round.
  • Part of every destroyed ship becomes debris; most defences rebuild themselves after the battle.
  • Incoming attacks show on the map as a red route.
  • The Crescent Cannon, built on a moon, fires at enemy fleets coming into its system before the battle and protects your allies too.

Which one is for you?

If you are short on time or do not enjoy competition, stay peaceful: pirate hideouts, expeditions, bosses, the achievement ranking and monuments are plenty. If you love competition, turn PvP on and play with an alliance: Alliance guide. Either way, money never buys power.

Play Ulgara for free: Start right away in your browser, no sign-up needed; link your progress to an account whenever you like.

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